![]() ![]() As it turns out, Damage is very popular.īecause Damage is so popular, it’s the main reason we see longer queue times for Damage players. Because Quick Play and Competitive are both Role Queue where you need two Tank players, two Support players, and two Damage players, for there to be even queue times between the roles there’d have to be equivalent populations of players who want to play each role. ![]() ![]() When you queue for Overwatch, you choose Tank, Support, or Damage. Can you briefly explain what the Priority Pass is? ![]()
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